------------------------------------------------------------------- Subject: 12. PRIMITIVE SHAPES ------------------------------------------------------------------- TIME: Complete this section within 15 minutes ------------------------------------------------------------------- Most 3D languages have a collection of built-in shapes, or primitives, that are referenced by name (as opposed to requiring you to create them yourself they are already there -- just reference them by name). VRML supports the following primitive nodes: Box Cone Cylinder Sphere You can set the "fields" for nodes to change how the node looks or acts. To see the fields that these nodes support view the "6 Node reference" section of the VRML97 Specification. For fun: Change the fields of your simple.wrl primitive shapes, save the file, then open (or reload) it in your browser. -- ------------------------------------------------------------------- Aaron E. Walsh http://www.gridinstitute.com/people/aew/ 617.350.7119 -------------------------------------------------------------------